HLstatsX:CE Version 1.6.5 Released

Version 1.6.5 has been released.

As usual, download links are up at our Google Code page.

The last release, 1.6.4, unfortunately had to be pulled because of some last minute bugs and other things found from improper testing. We were just excited to finally get it out as we believe this resolved any outstanding bugs in the 1.6.x series. This means that we can work full force on 1.7.0, taking on all sort of new features that have been requested!

As a holiday bonus to all the bugfixes included, FernFerret has reemerged to create more of his excellent TF2 award and ribbon images. He has also filled in and created images for the TF2 weapons that were missing them.

Note: We now offer .tar.gz in addition to our .zip files. The contents of the packages are identical, however the .tar.gz is suggested for Linux as it has the necessary permissions already set.

Upgrade instructions:

To upgrade from 1.6.3 or 1.6.4, download one of the Upgrade packages from our Google Code site.
To upgrade from 1.6.1 or later, download one of the Full packages from our Google Code site.
To upgrade from 1.6.0 or earlier you must upgrade, in order, to 1.6.1. Then you can use the 1.6.5 FULL package to upgrade from 1.6.1 to 1.6.5. More information is available here on our web site.

To perform the upgrade follow these steps after downloading the appropriate package:

1. Stop HLstatsX Daemon.
2. Back up your database.
3. Backup any customizations you've done to web pages that exist in the upgrade pack.
4. Upload the contents of the "web" folder to your web server.
5. Go to http://path_to_your/stats/updater/ which will upgrade your database to 1.6.5.
6. DELETE THE UPDATER FOLDER FROM YOUR WEB SERVER.
7. Replace the contents of the remaining included directories in the update pkg.
8. Merge any customizations that got replaced.
9. Update any game server plugins (Sourcemod, AMXMod, etc).
10. Start your HLstatsX Daemon again.

As a friendly reminder, make sure to update your SuperLogs plugins. You can find our SuperLogs plugins on the AlliedModders site.

For more information on this release or doing a full install, visit our forums.

ChangeLog (changes since 1.6.3):
HLstatsX Community Edition 1.6.5
December 23, 2009

+ Added a huge number of new TF2 images for awards, ribbons, and weapons (FernFerret)
+ Added new TF2 weapon and action codes for "War" update (Packhead, psychonic)
+ Added missing TF2 awards for Scout (#897) (trawa, Packhead)
+ Added various missing TF2 weapons, awards, and ribbons (#968) (Packhead)
+ Added ability to move servers between "Games" that share the same "realgame" (psychonic)
+ Added HLX:CE logo on hitbox flash file (BusteR)
+ Added HLX:CE donate link to admin area :3 (psychonic)
? Bonus round state now triggers at Round_End in addition to Round_Win and Mini_Round_Win (psychonic)
? Made BonusRoundIgnore be enabled by default for newly added "tf" servers (psychonic)
? Hide option for each game type now uses a checkbox instead of a drop-down box (psychonic)
? Game code on Games page in admin area is now read-only to prevent user-caused issues with changing it (psychonic)
? Daemon code tidied up slightly more along with more slight optimizations (including #823) (psychonic)
? Changed behavior for heatmap generation to only generate with valid data. (BoNzO)
? Added an ini_set for max_execution_time for heatmap generation to prevent timeouts. (BoNzO)
! Fixed a case where an administrator could accidentally lock themselves out of the admin area if not careful (ie. setting password to "(encrypted" or similar) (psychonic)
! Fixed an issue with hlxce_version and hlxce_webpage not being set at server start under certain conditions (psychonic)
! Fixed the admin center timing out when our update check server is down (#965) (psychonic, Packhead)
! Fixed "help" not being blocked by ingame plugin (#914) (Packhead)
! Fixed incorrect Favorite Weapon calculation (#908) (Steph D, Packhead)
! Fixed "to-all" messages just showing a "2" using hlx_sm_psay2 (psychonic)
! Fixed regression in 1.6.3 that caused minplayers to to be ignored for frags on all games except L4D/L4D2 (#934) (psychonic)
! Fixed multiple potential daemon crash scenarios (#880,#917) (psychonic, octo-dhd)
! Fixed an issue with plyrplyr actions not being recognized properly (psychonic)
! Fixed a typo in show_graph.php that caused the graphs not to generate when the style was changed. (#928) (Warbucks)
! Fixed update check telling admin to upgrade when showing installation as being up-to-date. (Packhead)
! Daemon now correctly uses player ip address from connect log line when able instead of doing "rcon status" to retrieve it (psychonic)

Can you add this in next release?
The deal is that I want to count points in normal mode (victims lose all the points witch the killer gains).
Can you make it so that if cheater is permanently banned his points are splited to his victims? (percentage of frags)

Good luck and thanks for great Stats!
________________________________
Sorry my Eng